TR3
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3182b73ff12ba81b0ebe604d644caa8b
//TODO SET THE TEXTURES
2015-02-01 02:00:57
0b5a026ece47dcec8428ebccc51b440f
//TODO VISIBILITY
2015-02-01 02:00:57
da36723280707d9c1681aae0b6620afa
//TODO optimize this!
2015-02-01 02:00:57
d1f449431be520a67b3e35c4f3994e68
//TODO make visible a getter setter
2015-02-01 02:00:57
09e9f17288e9ec527e6215be3b37c86e
//TODO: use a class variable to store unique_letters and calculate it only
2015-03-22 10:32:18
1392661a28f5fc9ec51c5656a0b51688
// FIXME: Remove the global variable
2015-04-23 09:19:51
5014b595d0803f69dd5bcf4e52ccdcdf
// TODO: Implement the srs
2015-04-23 09:19:51
f90c7208bcf0b0c5f7458e8b20f8691f
//TODO
2015-04-23 09:19:51
d4b8df6711c38bd73578570cbca22877
// XXX: drawRoundedRect triggers an error, see:
2015-05-12 20:39:14
multiletters
Same letters with different mappings
2015-06-18 14:12:19
map_mouse
Map's mouse handling
2015-06-19 19:20:10
view_resize
Broken resize() in the View
2015-06-19 20:18:01
game_over
Crash on game-over
2015-06-19 20:36:51
block_position
Block movements glitch
2015-06-19 21:46:07
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